The Arch Knight Heavy Assault Armor

This is the beefed up form of the Steel Knight, with heavier armor, and more powerful servos this is unit is meant to get a user to the battle field and give the the power to rip through enemies. This armor throws the idea of stealth out the window instead opting to add more plating and auto stabilizers for heavy weaponry. Unless given an upgraded power supply(Military Grade) or constant one(like a potentia coil) the armor can only remain powered for 1d5 hours.

AP-9
Grants Flyer 12 to those with pilot(Personal)
Grants +20 strength
Gives the wearer the auto stabilized trait.
Makes the wearer Hulking

The Arch Knight Heavy Assault Armor

The Price of Ambition Linkster291